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  <span class="xr_tl xr_s1" style="top: -14px;">Action Points can be placed anywhere in your animation and can be used by game engines to determine </span>
  <span class="xr_tl xr_s1" style="top: 3px;">from which coordinate objects will be spawned (for example where should a bullett come from), and at </span>
  <span class="xr_tl xr_s1" style="top: 21px;">which angle.&nbsp; Just as with Collision Rectangles, you can place as many individual Action Points per </span>
  <span class="xr_tl xr_s1" style="top: 39px;">key-frame as you&#8217;d like, and give them all distinct names to easily keep track of them within Spriter and </span>
  <span class="xr_tl xr_s1" style="top: 57px;">within your game engine.</span>
  <span class="xr_tl xr_s1" style="top: 92px;">To create Action Points, do the following.</span>
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  <span class="xr_tl xr_s4" style="top: -14px;">Adding Action Points to Frames</span>
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  <span class="xr_tl xr_s1" style="left: 233px; top: -14px;">1) Left click on the Currently Equipped Tool type at the top of the </span>
  <span class="xr_tl xr_s1" style="left: 233px; top: 3px;">Palette located near the top right of your screen, and select &#8220;create </span>
  <span class="xr_tl xr_s1" style="left: 233px; top: 21px;">point&#8221;</span>
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  <span class="xr_tl xr_s1" style="top: -14px;">2) Make sure you&#8217;re at the point in the timeline (or keyframe) you </span>
  <span class="xr_tl xr_s1" style="top: 3px;">want the Action Point to exist, then hold the Alt key and left click </span>
  <span class="xr_tl xr_s1" style="top: 21px;">and drag on the canvas to create your Action point. You can then </span>
  <span class="xr_tl xr_s1" style="top: 39px;">copy and paste it to other keyframes, or use the paste to all keyframes </span>
  <span class="xr_tl xr_s1" style="top: 57px;">option to propagate the Action Point across the entire animation if </span>
  <span class="xr_tl xr_s1" style="top: 74px;">you so desire.</span>
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  <span class="xr_tl xr_s1" style="left: 232px; top: -14px;">3) Once in place, you can left click and drag it to change its position, </span>
  <span class="xr_tl xr_s1" style="left: 232px; top: 3px;">or use the Object Properties doalogie to tweak its angle.</span>
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  <span class="xr_tl xr_s1" style="top: -14px;">4) By double-clicking on the name of the rectangle in the Z-order </span>
  <span class="xr_tl xr_s1" style="top: 3px;">palette, you can give it any name youd like for easy recognition of the </span>
  <span class="xr_tl xr_s1" style="top: 21px;">rectangles purpose.</span>
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